Comprehensive protection and compliance for gaming ecosystems: from age ensure and parental consent to voice chat moderation and PQC inventory security
Risk Follows the Player Beyond the Match
A conversation can begin in a lobby, move to a private channel and become a scam, coercive request or threat. Spending pressure, abusive interactions and unclear family permissions can also undermine the experience inside the game
New regulations impose fines on titles with social features that fail to protect users. Protection of kids becomes an obligation, not an option. We provide turn-key solutions to protect communities and ensure compliance while keeping costs under control
Gaming Is Facing Closer Scrutiny
The EU KIDS Act, proposed by the European Commission on 17 September 2026, includes online games, with safeguards for minors, guardian tools and protection against risky moves to other services. Its requirements would extend the focus beyond checking age at registration
Consumer enforcement is already active. On 30 September 2026 the EU Consumer Protection Cooperation Network, which includes Ireland’s CCPC, opened a coordinated action into nine gaming companies covering purchases, virtual currencies, pricing, consumer rights and terms. These are investigations into potential breaches rather than findings of wrongdoing
Safer Onboarding
Apply age and eligibility rules, guardian permissions and proportionate identity checks
Healthier Communities
Connect supported voice and text protection with moderation and safeguarding response
Stronger Player Relationships
Use learning, guidance and family involvement to make safety part of the experience
Cover Access, Interaction and Resilience

- 01Age Assurance and IdentityConnect appropriate age checks to access and feature decisions. Where identity is needed for participation, prizes or a transaction, scope a KYC workflow separately — age assurance and full identity verification serve different purposes
- 02Parental Consent and ControlsLink guardians to children through suitable verification. Manage eligible feature approvals, contact settings, usage limits and spending permissions through connected workflows
- 03Active Voice and Text ProtectionScope detection of bullying, scams, abuse and grooming signals in supported communication environments. Surface context for trained reviewers and define when to warn, restrict, refer or escalate

- 04Safer Spending DecisionsConnect purchase permissions and family limits to integrated transaction flows. Your game still needs clear pricing, fair terms and appropriate commercial design; an approval tool cannot resolve those obligations on its own
- 05Education and Digital ResilienceGive players short missions on impersonation, suspicious offers, safe communication and getting help. Use the KIBI universe or agreed game-specific content to make learning relevant
- 06Reporting and SafeguardingHelp children, parents and moderators report concerns through understandable steps. Connect serious cases to designated safeguarding teams and authorised external channels where appropriate
AI Moderator (Voice & Text)
Our AI understands slang, sarcasm, and match context. We detect conflict escalation before it turns into a report
Compliance-as-a-Service
Automatically satisfy regulatory requirements. Frictionless Age Assurance and Parental Consent
Quantum Inventory Shield
Secure skins and currency with Post-Quantum Encryption. A hack on a “whale” account is a reputation disaster. Valvur improves asset security

Born in Esports
Read the BookWe understand the pain points of tournament organizers because we grew up in this industry, and the work on our book, ESPORTS: Insider Tips on Succeeding in the Industry that is Shaping the Future of Entertainment, became the foundation of our product
Esports is a “Schrödinger’s Cat”: immense potential, but high risks of attacks and toxicity
We offer anti-doxing protection for pro players, “Safe Gaming Zone” certification for arenas, and Brand Safety for sponsors
From the First Release to a National Ecosystem
Indie Developers
Begin with a single onboarding or permission flow and add supported modules as your community grows
Publishers and Platforms
Apply consistent policies across participating titles and teams, with service-specific permissions and review records
Local Event Organisers
Build registration, age eligibility and guardian permission into your event process. Give staff clear reporting and escalation steps
Professional Esports Organisations
Support player education, safer community interactions and event safeguarding
Federations and International Institutions
Create shared participation standards and local-language resilience programmes across defined member communities
Make Safety Something Players Practise
A player completes a short mission about a fake prize offer, learns how to verify the sender and earns an agreed reward. A parent gets guidance on discussing the same risk, and an organiser can make the mission part of participant preparation
Rewards support learning and safe participation. They should be designed without pressure to spend, continuous-use incentives or penalties for taking a break
A player earns an in-game reward (achievement or skin) for completing a cyber-hygiene course or maintaining a “clean play” streak for a month

Build Your Next Release or Event With Safer Participation
Start with one title, server or event. Measure onboarding completion, permission usability, learning outcomes and the precision and response time of reviewed safety alerts. Supported engines, communication channels and languages are confirmed during scoping
